Fact sheet
- Title
- Pixel Ping Pong
- Developer
- Butterstick Games, Cologne, Germany
- Genre
- Relaxing idle / incremental
- Platforms
- Windows, macOS (Steam)
- Release
- 2026, date to be announced. A free demo is planned.
- Price
- To be announced
- Players
- Single player
- Languages
- English
- Engine
- Godot
- Contact
- [email protected]
Description
Short: A relaxing idle incremental game where you break tiles, earn coins, and upgrade your growing swarm of balls. Aim your shots to speed up your progress, or sit back and let the game play itself.
Long: Pixel Ping Pong starts with a single ball in a small box of glowing tiles. Every tile it breaks earns coins, and coins buy more balls, faster balls, bigger coins and new regions of the map. Aim and relaunch a ball whenever you want to steer progress toward the next upgrade, or leave the swarm to bounce on its own while you do something else. A small starting space slowly turns into a wide, softly glowing playground of paths, colours and very satisfying numbers.
Features
- Aim or idle. Line up a shot to break through to the next upgrade, or let the balls play by themselves.
- Grow a swarm. One ball becomes dozens, then hundreds, each one leaving a light trail across the grid.
- Open up the map. Spend coins to unlock new regions, find hidden upgrades and reach new tile colours.
- Relaxing by design. No timers, no failure states, just glow, motion and gentle sound.
- Built for the desktop. Runs in a small window that keeps going while you work.
Trailer
YouTube: youtu.be/gDtQRK3_M4s (35 seconds, 1080p) · Download MP4 (1920 × 1080, H.264, 17 MB)
Screenshots
1920 × 1080 PNG. Click a screenshot to open the full-size file.
Logo and key art
About Butterstick Games
Butterstick Games is a small independent studio from Cologne, Germany, run by Christian Strang. Its first release was the mobile typing game Quick Keys (Android, 2025). Pixel Ping Pong is the studio's first desktop game.
Contact
Press, keys, interviews and anything else: [email protected]